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Rules for Manufacturers, Design
Professionals and Contractors
Copyright
© 2012,
Robert Bean, R.E.T., P.L.(Eng.). All rights reserved.
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Six Simple Rules for Designers: ultimately
it will be a non-technical person who will buy and operate
what we in the world of buildings leave behind. But in
general as an industry we design to satisfy ourselves,
creating unfamiliar items that are complex to the user.
Often the "one of kind" project is assembled by people who
clients don't trust, nor respect; and these same individuals
aggravate the problem by communicating with jargon that most
consumers don't understand. That's why I think the following
is something industry needs to study and appreciate if it
wants to make a difference.
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A titillating TEDtalk for Technoweenies:
Are
you using "jargon monoxide"? Here's some therapy for you... |
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A lesson from David Kelly's IDEO for the
world of engineering: "empathy for the consumer". |
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Jinsop Lee: Design for all 5 senses:
"...looks great but should also feel great, smell great and
sound great." |
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Lot's of lessons here for architects,
engineers, interior designers, manufacturers and
contractors. Bring your thoughts on this topic to
our Linked-In discussion group. |